Here’s a list of what we worked on, what we succeeded in, and how we improved the game:
- New Level System
- Lots of Fixes
- Level progress snapshots
- Balance „Army Power“
- Rework Skill points/level points
New Level System
After further work on the level system, which we have successfully completed, we will bring you information on how it will look. There will be 30 levels in the basic package, where each level will contain 5 – 17 individual maps with a specific goal. In total, the level system will bring 357 Maps with the ability to choose the difficulty.

Each map offers 6 difficulties:
- Very Easy
- Easy
- Normal
- Hard
- Very Hard
- Impossible

Snapshoting
The new leveling system includes a so-called „snapshot“. The snapshot function is as follows:
Before starting a new map, the player has some resources, army, experience, etc. This is saved when starting a new map and if the map is not successful, i.e. the player discards the map or loses, then he returns to the state before the start of the map.
If the player loses a map, they have the option to load their last saved game.
New path navigation system
We have reworked the „path navigation system“ so that the player can choose what the path should not go through and what the path will basically look like.
The player can choose whether the path ends at the first obstacle or not and which obstacles are counted. See the settings image



New Info Tables
- Info table for army on map
- Info table for monsters


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